lightart

Immersive triple-screen audiovisual installation

Kwok’s Algorithmic Creatures based on finite subdivision, 1194D (vimeo.com/74877028) is an experiment on multiple geometric creatures co-existing within a tetrahedron-based grid environment. The project was improved and revised into an immersive triple-screen audiovisual installation.

The entire visual is programmed and generated using Processing (processing.org/). All stages are later composed and exported using Premiere. The soundtrack is mac os and windows (re:interpretation) by + (freemusicarchive.org/music/_2810/FugaYK/mac_os_and_windows_reinterpretation).

Karma led installation

The Radugadesign studio created an audiovisual performance in collaboration with the pianist and composer Nikola Melnikov. Expression at the junction of design and architecture, emphasizing the connection of two parallels. While creating this project, we were inspired by the three futuristic models of kitchens developed by Karim. Each of them was given a special part in the show. 

Fluxion sound and light installation

Fluxion made of circles, squares, and lights is represented by a combination of songs made of Sine waves and very short cut audio signals. The broken tiny sounds that emerge from Wagner's Siegfried Idyll, the first song, move the Fluxion's lights, which show the circular stars floating in space and twinkle. Fluxion, 2015, Sound and Light Installation | Live performance

Ascent light sculpture

Using nature as a basis for aesthetic, Ascent is an interactive installation that both blurs and highlights its surroundings. A mesmerising sight of smooth lines and soft light, the sculpture creates a harmonious relationship between human aesthetic and natural landscape. Intimately connecting it to its site, Nocte’s abstract reinterpretation of the mountainous backdrop was the visual focus of The North Face NightRay Fest. In collaboration with Octagon, we were able to connect with likeminded individuals. Attendees tweeting #neverstopexploring were invited to interact with and influence the behaviour of the geometric visual.

Crystal Universe through accumulated light points

This artwork uses accumulated light points to create a sculptural body, similar to the way distinct dots of color form an image in a pointillist painting. In Crystal Universe, the particles of light are digitally controlled, and change based on the viewer’s interactivity with the work. The result is an installation consisting of an accumulation of lights, forming a sculpture that expresses the universe. Viewers are invited to enter and walk around within the three-dimensional light space. This movement affects the light particles and creates changes in the installation. Viewers can also interact with the work by using their smartphones to select elements that make up the Crystal Universe. While Crystal Universe is created by elements selected by the viewers, each action or change affects the other. The viewer's position within the artwork also influences how the work is created; thus, the artwork is continuously changing. http://thecreatorsproject.vice.com/blog/inside-teamlab-stunning-crystal-universe-installation?utm_source=tcptwitterus

Dancing Cubes Signal Festival LED Light Sculpture

Lit glass cubes will set the National Theatre's piazzetta at the 2015 Signal Festival on 15th - 18th October. The creation of the "DANCING CUBES" installation for the 3rd year of the Signal Festival has followed on from other work by the studio VACEK & SMID undertaken for PRECIOSA ORNELA. The glass light silhouettes of the moving cubes have been created from glass pressing rods from the PRECIOSA Traditional Czech Glass brand.

An LED Thunderstom Rages Inside A Glass House

Sachwitz describes the exhibtion as "an interaction between light and darkness, black and white, shadows and contrast and this is all inspired by nature" featuring two pieces: HERE NOW from the famous Irish artist Maser and the piece INSIDEOUT from Leigh Sachwitz herself. This year's kick off exhibition is intimate and promotes contrast through placing both pieces directly next to each other. If you happen to be in the Hanseatic city and have missed the opening event, we would like to invite you to visit this visual journey.

Gmunk + TrueCar L.E.D.

The Santa Monica Pier is a magical place. The sprawling ocean. The Ferris Wheel. The sights and sounds of the people there. There’s a familiarity to it, a closeness, and this feeling is only magnified during its annual Twilight Concert Series. This concert series is all about community, and Munkowitz and the team wanted to tap into that. They wanted to bring the space to life through a lighting universe where everything is interconnected, evoking a sense of warmth and tranquility, drawing the entire audience closer together.The resulting experience is to be driven by the attendees, their participation expressed visually as data in the form of vibrant pulsing lights, creating a unified visual language that permeates through the entire pier. It’s an immersive, interactive environment that not only will make the attendees feel that they experienced something special, but that they shared something with others, too. Just as TrueCar uses user data to price cars, we use our audience’s data to drive this unique lighting experience. THE TREATMENT Our unifying theme is community, imagining vibrant images of fire and light synced with the signature sounds from the concert stage. The experience harkens back to a campfire, where we would stay warm and bonded close together in front of the flame, feeling like we were part of a larger group. This warming entity would comprise a Lighting Universe which would create one cohesive experience, with every light acting as one pulse, driven by the Centerpiece... The Centerpiece, in turn, is driven by the audience. An attendee interacts with the Centerpiece, which then pulses light and color throughout the entire installation creating a sense of warmth for the pier community.The Centerpiece is much like a beating heart, with the installation being the body all around it. The heart emanates outwards to all the other lights, setting color themes and pulse states. This will all heighten the overall vibe and feeling for the audience. But to be clear, this is not EDM, with overwhelming sensory overload. Instead, our theme will mimic the concert’s vibe. It will be a chill, warm, pleasant experience that makes you feel like you’re a part of something together. At its core, this is an audience-driven experience. Every light pulse emanates from the attendees’ data, making it a truly immersive and interactive experience for everyone participating in the Santa Monica Pier Concert Series. 

1.3 miles of pixel tape 66,000 Leds. Impressive.

House of Cards at the Amsterdam Light Festival

The HOUSE OF CARDS is our new light installation that is currently shown at the Old City of Jerusalem (Hurva Square) at the 6th Light in Jerusalem Festival (June 2014). 126 cards have been stacked upon each other and create a 10 x 7 x 5 m big structure that is charmingly white and clean at daytime and turns into a light spectacle at night. The deck of cards present Biblical Figures, illustrated by Jean David in the 1970 for ElAl Airlines.

LED Lightsuit - Ski - AFTERGLOW

Deep pillows and Alaskan spines, all filmed at night, with massive lights, custom made LED suits, and a national governments worth of logistics, planning, and civil engineering. Filmed as a partnership between Sweetgrass Productions, Philips TV, and the Swedish Agency Ahlstrand & Wållgren, it's two parts creativity, one part branded content, and a pinch of masochism for good measure. Overall, it's an incredibly unique partnership between our vision of skiing and the color and light technology behind the Philips Ambilight TV.