vr

VR Shopping Inspiration

A project I worked on last year focused on what physical shopping experiences would look like in the coming years leveraging technologies such as AR, VR, etc. These videos highlight some experiences we can expect.

HoloLens immersive mixed reality experience

About two years ago I led a team researching deep into the field of AR and VR. Simple focus was how we could apply it into enterprise supply chains. I love seeing Microsoft and Google pushing these concepts forward leading us away from desktop computers and into headset focused interactions.

HoloLens 2 offers the most comfortable and immersive mixed reality experience available, with industry-leading solutions that deliver value in minutes-all enhanced by the reliability, security, and scalability of cloud and AI services from Microsoft. Discover more: https://www.microsoft.com/en-us/hololens/ For audio description version: https://youtu.be/NtRGESjKT6M

Firefox Reality

Will VR turn the internet upside down? Such an interesting statement and one as a designer and developer could become a reality. Limitations are on hardware distribution but if those are not the limitation are VR browsers the norm.


Firefox Reality is a fast and secure browser from Mozilla that is designed for browsing the open web in Virtual Reality. We have collaborated with content creators from around the globe to provide easy access to amazing VR experiences that can be enjoyed directly from Firefox Reality. Currently Available for Viveport, Oculus Go, and Google Daydream.


Immersive creativity a Vision for Future of Design

Some inspiration for designers and a reminder of how quickly the world and the way we work is evolving.

Dell, Nike, Meta and Ultrahaptics push the boundaries on immersive creativity. Today, we can deliver a more natural creative canvas so designers can focus on their vision – not the technology itself. Dell Canvas is the precursor to a future that will use VR, AR, voice control, a digital canvas and haptic technology (recreating the sense of touch) all working together to let people create in more natural ways.


VR Journey into a Lush Polygonal Dreamscape

VR Journey into a Lush Polygonal Dreamscape. For the film Tanchum created a low-res yet lush polygonal environment with components that react to the music differently. Everything, from the movement of the camera, to the flock of salmon diving in and out of the water, to the triangulated ebbing waves, to the clouds, rain, stars, and sky react to or reflect the music and instruments used, letting you float about in an audio-reactive world awash in turquoise and magenta tones.

Virtual Reality-Video Projection. VR experience of one to four people in a specific VR environment now can be shared with an audience. For example in front of a building where the projection content is projected on. The viewers on that venue will be able to see the virtual environment that is similar to what the players see in their goggles while tracked in a VR environment. Maybe you even like to have your audience to have a spectacular overview of the VR world the players are in. This and much more can now be realized. Source